This guy is brilliant. He’s the guy who created the games Simcity, the Sims etc..
Now he’s come up with a whole different level of game creation. Very complex and evolutionary plots.
It’s called Spore..
It’s based on a game development paradigm called procedural generation. In a nutshell, you devlelop algorithms and simple rules instead of storing complex animations and graphics in the game itself. During run-time, animations, textures etc. are created dynamically (procedurally) based on the simple sets of rules and algorithms..
The concept is not new. It’s been around for a while and there have been other games that have used it. What Will Wright does in spore is beyond that though. He takes lessons he learned from the Sim series and adds plot complexity and even more building/designing interaction into the game. Sort of like Second Life but in a much larger Universe and with a more compelling game play strategy.
I’m betting this will spawn a whole new generation of video games.
There’s a write up of the demo he did at a game developer’s conference.
A video of the actual demo is also available online at google video.
It’s about 35 minutes but worth it..
Update: Apparently there’s even an article on Wikipedia about it.